We did this review for the old site, but as we just keep coming back to Battlefield 6, it feels only right that we share our review here, too.
After the last couple of outings of the Battlefield series and the general state of the FPS world, I wasn’t sure what to expect with Battlefield 6. But the trailers hit all the right notes: jets, tanks, massive maps, pure chaos. It looked like the Battlefield we all love.
Even as a Battlefield 2042 apologist site (we still think it’s wicked!), we still yearned for something a bit “more like Battlefield”.
It’s an interesting one, because it’s the best Battlefield in years, and something that we play regularly. It’s modern, yet classic. There’s a campaign that feels superfluous, but that’s not how these games live on for years.
Here’s our review of Battlefield 6. Take note that we still play weekly, and keep up with updates and changes. So that absolutely must count for something.

Battlefield 6
Multiplayer
Let’s get this out of the way: the classic 64-player Conquest mode is incredible.
It’s that perfect Battlefield we all love.
There’s nothing in gaming that matches the feeling of spawning into a chopper, diving into a cloud of smoke to revive a squad mate, or the sheer scale of the battle unfolding around you. Battlefield 6 brings it all.
A single 30-minute match can feel like an entire movie. You’ve got tank aces duelling on a hill, a persistent engineer (probably us) making their lives miserable with RPGs, and two jet pilots locked in a personal war above it all. This is the sandbox. This is the “find your own fun” magic that has been missing from so many shooters lately.
Only the other night, we were in a losing battle, losing territory and being pushed back. We had one point left, and everyone just “clicked” infantry was supported by tanks. Snipers and medics were fulfilling their roles. It was tense, it was fun and it really felt like we were in it together.
A lot of that is down to gameplay, yes, but the sound! The Battlefield 6 audio deserves accolades for days.
Battlefield 6 is a game you play with good headphones. The ear-splitting scream of a jet tearing past, the thump of a tank shell hitting the building you’re in… it’s terrifying and amazing. Running, then diving prone as a tank shell flies past your head, it sounds and feels incredible.
The guns feel punchy, reactive, and just plain good to shoot. Gradually (very gradually, more on that later) unlocking new guns and attachments means there’s plenty to dig into and try. You’ll find the right set-up for you no matter the role or map.

Maps
There’s a lot of noise around map size and scale online. I think it’s too much fuss from people who don’t really know what they want. These are the same folk that cried about maps being too big in Battlefield 2042. Here, in Battlefield 6, we have tight CQC spaces, lines of sight for snipers. Routes for vehicles and air control. It’s all here.
This has improved since launch, anyway. With a few new maps, including the return of fan favourite Railway to Golmud. The launch maps were great for intense combat and boots-on-the ground engagements, but now there’s more open space, too.
You can play the role you want, and fulfil it with ease on any map. Although certainly you might find it harder to be a sniper in a map that’s city streets and close-quarters combat.
With more to come, including a personal favourite, Wake Island. There’s just no way we don’t play Battlefield 6 for the duration of this year.

Solid launch
It’s sad that we have to mention this in 2026, but it’s somehow more important and noteworthy than ever. Battlefield 6 launched with great success. Some queues, yes. But the game was fully playable and accessible to everyone from the minute it went live. This is a massive achievement these days.
Plus, on my PC, it runs like a dream. This is something we really need to talk about. In an era where it feels like every major AAA game launches as a broken, buggy mess (we’ve all seen those terrible PC ports this year), Battlefield 6 is a breath of fresh air.
It’s stable, it’s smooth, and it’s incredibly well-optimised. Just being able to boot up a game this massive on day one and have it just work is a huge win, and honestly, other big studios should be taking notes. It’s refreshing.

Campaign
A very bland modern military story with some average set pieces, but mostly linear, boring and uninteresting. It feels like a knock-off of a Modern Warfare game, which is the last thing I want from Battlefield.
There are achievements attached to it, so you may well want to play through it for those. But there’s no real re-play value or anything that makes you want to go and re-live it.
Normally we try to be positive and give a perspective on it to help it shine. But it’s just a generic, flat going through the motions for the sake of having it in there. Which is a shame.

Progression
There’s a grind in a game, and then there’s Battlefield 6 progression.
As we’re always juggling 3-4 games at a time for this site, the last thing we want is a game that feels like a second job. The first 20 levels are painfully slow, and unlocking new gadgets and guns feels like pulling teeth.
The attachments themselves are… fine? Most of them just reduce recoil, so it’s not like you’re making exciting choices.
It’s not the end of the world, and getting some of those free weapons, and class unlocks is always interesting. Shame it takes so long, but laying with everything you get at the base level is more than enough to enjoy the full Battlefield 6 multiplayer experience.

Overall
Here’s the thing. Despite the slow grind and the awful campaign, we can’t stop playing the multiplayer. Weekly, since launch, we’ve been hitting Battlefield 6 and having a blast. Always hungry for more.
Battlefield 6 isn’t a huge surprise, but it’s a massive refinement. It’s a return to form. It understands that the best Battlefield is a place to just mess around, create your own stories, and blow stuff up. The heart is back.
If you’re here for a deep single-player story, run away. But if you, like us, have been yearning for that classic, large-scale sandbox warfare? Yeah, it’s good to be back.
DAM….that’s excellent.

